Ahh thats what it was but what was he on about when he said under the floor in the last hideout is he talking about the last hideout in the game in chapter 2 or the last hideout i was at meaning hideout 1 2.
Exit beneath the floor darkwood.
I ll explain everything itt.
The inside of the house is infested by huge bugs and worms there is a crate near the entrance that contains a molotov cocktail a gasoline canister and some.
Use this walkthrough only if you re really stuck or just want to find out how to get to the current main story end.
By blending rpg roguelike and adventure elements together with a challenging difficulty darkwood aims to please players craving for a deep and rewarding experience.
When you walk away a woman will open the metal door and tell you to be quiet.
A small shack housing the hideout s generator is also present but.
Every time the player dies the enemies that were previously killed by the player respawn at a different location except for the ones in unique locations and on the nightmare mode.
Some people have seen the true ending and it left them confused.
Creatures in darkwood come in three types aggressive passive and peaceful.
All hideouts contain an oven a generator and a workbench and some additional loot or items which vary depending on the hideout.
Darkwood is a unforgiving game about survival exploration and fear set in mysterious woods somewhere in the territory of the soviet bloc.
The night events also occur here.
The dry meadow hideout is a major location in darkwood.
The entrance to silent forest is the gateway that ties the dry meadow and silent forest biomes together.
It is mandatory to go through this area to advance in the game.
Aggressive creatures are hostile and will attack the player and sometimes other creatures on sight.
It has four separate rooms in total with several pieces of furniture and accessories in them.
The walkthrough includes both possible paths at the moment for reaching the end of the currently available main story as of alpha 1 2.
They may also come to assail the.
Next take the stairway to the basement it s the stairway next to the entrance.
You the doctor and the soldier were part of a 3 man incursion into darkwood with the goal of destroying the heart of the being behind all of this you get seperated and kidnapped by the doctor later on having lost his mind who then steals your key to the swamp you fight your way through.
Located in the dry meadow this building is the first safe house the protagonist makes use of.
They can be used to block doors open pathways and store items for later use.
The location itself is a house surrounded by a dark thicket of trees.
2 then go up the hallway where the homeless man is laying on the floor try to open the metal door on the right it won t open.
Sleepers are minor characters in darkwood.
They appear to be emaciated people sleeping happily under the influence of the being.
Walk up to the metal door and look at the baby.
Hideouts are safe houses that protect the protagonist during the night.
Exactly one sleeper is found in chapter 1 he is located slightly to the right of code locked door leading to the silent forest at the entrance to silent forest this sleeper will give the protagonist cryptic advice to look for something under the floor in the last.